Paranoid.
Devlog
- April 29, 2025 by Daggster#Campaign Fixes, #UI Changes, #Campaign Changes, #Gameplay ChangesParanoid V.074 [+} NEW! Shop UI overlay adjustments [=] When buying items now gives player a buy/sold showcase as well as bought items such as medication give an unlimited *BOUGHT* tag when spam click... Continue reading
- April 05, 2025 by Daggster#Campaign Changes, #Gameplay Changes, #Animation Changes, #Mini UpdateParanoid V.072 : Last Mini Update [+] Added Sanity Death to the game first playable ending added to campaign [=] Needed to start building out more features into the game after putting a little bit of... Continue reading
- March 25, 2025 by Daggster#Campaign Changes, #Gameplay Changes, #Animation Changes{Mini Upd} V.071 - Paranoid. [+] Added Materials for rooms. [=] the Materials in place will look more comfortable with the correct post processing effects added on later as well as some tiling mishap... Continue reading
- March 13, 2025 by Daggster#UI changes, #Gameplay Changes, #Campaign ChangesV.0.7 - Paranoid. [+] Added more structure to grey box the campaign main area Apartment, only prior having the bedroom and computer desk room with exit door the new Build comes with a fully developed... Continue reading
- February 20, 2025 by Daggster#Test Area, #UI changes, #Gameplay ChangesV.0.6 - Paranoid. [+] New Shop UI added coming with rainbow animated title that waves side to side, and currently can buy two items in the shop. Being access to the kitchen area + buying Medication to... Continue reading